Module: wine Branch: master Commit: e5b6dce90f095de2d67820338a4db8f994e6e613 URL: https://gitlab.winehq.org/wine/wine/-/commit/e5b6dce90f095de2d67820338a4db8f...
Author: Zebediah Figura zfigura@codeweavers.com Date: Wed Jul 13 19:00:48 2022 -0500
wined3d: Require geometry shaders to create a feature level 10.0 device.
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dlls/wined3d/adapter_vk.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 85c077dc74d..45b29e8dd97 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -2256,6 +2256,7 @@ static bool feature_level_10_supported(const struct wined3d_physical_device_info { return shader_model >= 4 && info->features2.features.multiViewport + && info->features2.features.geometryShader && info->vertex_divisor_features.vertexAttributeInstanceRateDivisor && info->vertex_divisor_features.vertexAttributeInstanceRateZeroDivisor; }