Module: vkd3d Branch: master Commit: f5b95a08a512d0dd057fffa7629f3e53c1133999 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=f5b95a08a512d0dd057fffa7...
Author: Atharva Nimbalkar atharvakn@gmail.com Date: Thu Aug 19 20:36:14 2021 +0530
vkd3d-shader/glsl: Implement VKD3DSIH_DCL_INPUT.
Signed-off-by: Atharva Nimbalkar atharvakn@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/glsl.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/libs/vkd3d-shader/glsl.c b/libs/vkd3d-shader/glsl.c index 5b4b62b..466493e 100644 --- a/libs/vkd3d-shader/glsl.c +++ b/libs/vkd3d-shader/glsl.c @@ -59,6 +59,8 @@ static void vkd3d_glsl_handle_instruction(struct vkd3d_glsl_generator *generator { switch (instruction->handler_idx) { + case VKD3DSIH_DCL_INPUT: + break; default: vkd3d_glsl_compiler_error(generator, VKD3D_SHADER_ERROR_GLSL_INTERNAL,