Module: vkd3d Branch: master Commit: 1227891db9f220727a0a8a92ad22b1b9c8e95016 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=1227891db9f220727a0a8a92...
Author: Matteo Bruni mbruni@codeweavers.com Date: Tue Nov 9 13:54:39 2021 +0100
vkd3d-shader/hlsl: Fix texture reservation trace.
Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/hlsl_codegen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 4a7e003..7ff68b8 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -1261,7 +1261,7 @@ static void allocate_textures(struct hlsl_ctx *ctx)
var->reg.id = var->reg_reservation.index; var->reg.allocated = true; - TRACE("Allocated reserved %s to t%u.\n", var->name, index); + TRACE("Allocated reserved %s to t%u.\n", var->name, var->reg_reservation.index); } else if (!var->reg_reservation.type) {