ChangeSet ID: 12054 CVSROOT: /opt/cvs-commit Module name: wine Changes by: julliard@wine.codeweavers.com 2004/04/19 18:04:58
Modified files: dlls/d3d8 : shader.c directx.c device.c d3dcore_gl.h d3d8_private.h
Log message: Raphael Junqueira fenix@club-internet.fr - fix the SetTextureStageState for D3DTADDRESS_MIRROR using dynamic GL detection (and not build time GL headers) - add a new debug channel for hardware vertex shaders - hardware VS "compiler" fixes: -> special case for address registers (MOV must be replaced by ARL) -> add line numbers to trace (better to find why NVidia drivers complains) -> one parse to determine temporary and address registers needs (@todo: check GL limits) -> remove duplicate traces from Generic ParseProgram
Patch: http://cvs.winehq.org/patch.py?id=12054
Old revision New revision Changes Path 1.19 1.20 +102 -34 wine/dlls/d3d8/shader.c 1.60 1.61 +16 -0 wine/dlls/d3d8/directx.c 1.101 1.102 +11 -11 wine/dlls/d3d8/device.c 1.9 1.10 +8 -1 wine/dlls/d3d8/d3dcore_gl.h 1.49 1.50 +2 -0 wine/dlls/d3d8/d3d8_private.h