Module: wine Branch: master Commit: 2710be0327ea1c46712269a4d54868b708b3e693 URL: http://source.winehq.org/git/wine.git/?a=commit;h=2710be0327ea1c46712269a4d5...
Author: Stefan Dösinger stefan@codeweavers.com Date: Sun Dec 10 23:20:59 2006 +0100
wined3d: Move WINED3DRS_STIPPLEDALPHA to the state table.
---
dlls/wined3d/device.c | 7 +------ dlls/wined3d/state.c | 8 +++++++- 2 files changed, 8 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 9ad6418..e6012f8 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3428,6 +3428,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl case WINED3DRS_SLOPESCALEDEPTHBIAS : case WINED3DRS_DEPTHBIAS : case WINED3DRS_TEXTUREPERSPECTIVE : + case WINED3DRS_STIPPLEDALPHA : StateTable[STATE_RENDER(State)].apply(STATE_RENDER(State), This->stateBlock); break;
@@ -3438,12 +3439,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl return WINED3DERR_INVALIDCALL; }
- case WINED3DRS_STIPPLEDALPHA : - { - if (Value) - ERR(" Stippled Alpha not supported yet.\n"); - break; - } case WINED3DRS_ANTIALIAS : { if (Value) diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index a34cc69..f55fd8c 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1154,6 +1154,12 @@ static void state_perspective(DWORD stat } }
+static void state_stippledalpha(DWORD state, IWineD3DStateBlockImpl *stateblock) { + TRACE("Stub\n"); + if (stateblock->renderState[WINED3DRS_STIPPLEDALPHA]) + ERR(" Stippled Alpha not supported yet.\n"); +} + const struct StateEntry StateTable[] = { /* State name representative, apply function */ @@ -1190,7 +1196,7 @@ const struct StateEntry StateTable[] = { /* 30, WINED3DRS_ZVISIBLE */ 0 /* Not supported according to the msdn */, state_nogl }, { /* 31, WINED3DRS_SUBPIXEL */ STATE_RENDER(WINED3DRS_SUBPIXEL), state_unknown }, { /* 32, WINED3DRS_SUBPIXELX */ STATE_RENDER(WINED3DRS_SUBPIXELX), state_unknown }, - { /* 33, WINED3DRS_STIPPLEDALPHA */ STATE_RENDER(WINED3DRS_STIPPLEDALPHA), state_unknown }, + { /* 33, WINED3DRS_STIPPLEDALPHA */ STATE_RENDER(WINED3DRS_STIPPLEDALPHA), state_stippledalpha }, { /* 34, WINED3DRS_FOGCOLOR */ STATE_RENDER(WINED3DRS_FOGCOLOR), state_fogcolor }, { /* 35, WINED3DRS_FOGTABLEMODE */ STATE_RENDER(WINED3DRS_FOGENABLE), state_fog }, { /* 36, WINED3DRS_FOGSTART */ STATE_RENDER(WINED3DRS_FOGENABLE), state_fog },