Module: wine Branch: master Commit: d1f5fa65d04832b785b7e6c4fc1badbf4a44abe7 URL: http://source.winehq.org/git/wine.git/?a=commit;h=d1f5fa65d04832b785b7e6c4fc...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Sep 7 11:15:17 2009 +0200
wined3d: Fix some function pointers and typedefs.
---
dlls/wined3d/wined3d_gl.h | 28 ++++++++++++++-------------- 1 files changed, 14 insertions(+), 14 deletions(-)
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h index 9c85d57..79e7a1a 100644 --- a/dlls/wined3d/wined3d_gl.h +++ b/dlls/wined3d/wined3d_gl.h @@ -878,8 +878,8 @@ void (WINE_GLAPI *glEdgeFlagv) (const GLboolean* flag); void (WINE_GLAPI *glEnable) (GLenum cap); void (WINE_GLAPI *glEnableWINE) (GLenum cap); void (WINE_GLAPI *glEnableClientState) (GLenum array); -void (WINE_GLAPI *glEnd) (); -void (WINE_GLAPI *glEndList) (); +void (WINE_GLAPI *glEnd) (void); +void (WINE_GLAPI *glEndList) (void); void (WINE_GLAPI *glEvalCoord1d) (GLdouble u); void (WINE_GLAPI *glEvalCoord1dv) (const GLdouble* u); void (WINE_GLAPI *glEvalCoord1f) (GLfloat u); @@ -904,7 +904,7 @@ void (WINE_GLAPI *glGenTextures) (GLsizei n, GLuint* textures); void (WINE_GLAPI *glGetBooleanv) (GLenum pname, GLboolean* params); void (WINE_GLAPI *glGetClipPlane) (GLenum plane, GLdouble* equation); void (WINE_GLAPI *glGetDoublev) (GLenum pname, GLdouble* params); -GLenum (WINE_GLAPI *glGetError) (); +GLenum (WINE_GLAPI *glGetError) (void); void (WINE_GLAPI *glGetFloatv) (GLenum pname, GLfloat* params); void (WINE_GLAPI *glGetIntegerv) (GLenum pname, GLint* params); void (WINE_GLAPI *glGetLightfv) (GLenum light, GLenum pname, GLfloat* params); @@ -943,7 +943,7 @@ void (WINE_GLAPI *glIndexs) (GLshort c); void (WINE_GLAPI *glIndexsv) (const GLshort* c); void (WINE_GLAPI *glIndexub) (GLubyte c); void (WINE_GLAPI *glIndexubv) (const GLubyte* c); -void (WINE_GLAPI *glInitNames) (); +void (WINE_GLAPI *glInitNames) (void); void (WINE_GLAPI *glInterleavedArrays) (GLenum format, GLsizei stride, const GLvoid* pointer); GLboolean (WINE_GLAPI *glIsEnabled) (GLenum cap); GLboolean (WINE_GLAPI *glIsList) (GLuint list); @@ -959,7 +959,7 @@ void (WINE_GLAPI *glLightiv) (GLenum light, GLenum pname, const GLint* params); void (WINE_GLAPI *glLineStipple) (GLint factor, GLushort pattern); void (WINE_GLAPI *glLineWidth) (GLfloat width); void (WINE_GLAPI *glListBase) (GLuint base); -void (WINE_GLAPI *glLoadIdentity) (); +void (WINE_GLAPI *glLoadIdentity) (void); void (WINE_GLAPI *glLoadMatrixd) (const GLdouble* m); void (WINE_GLAPI *glLoadMatrixf) (const GLfloat* m); void (WINE_GLAPI *glLoadName) (GLuint name); @@ -1005,14 +1005,14 @@ void (WINE_GLAPI *glPointSize) (GLfloat size); void (WINE_GLAPI *glPolygonMode) (GLenum face, GLenum mode); void (WINE_GLAPI *glPolygonOffset) (GLfloat factor, GLfloat units); void (WINE_GLAPI *glPolygonStipple) (const GLubyte* mask); -void (WINE_GLAPI *glPopAttrib) (); -void (WINE_GLAPI *glPopClientAttrib) (); -void (WINE_GLAPI *glPopMatrix) (); -void (WINE_GLAPI *glPopName) (); +void (WINE_GLAPI *glPopAttrib) (void); +void (WINE_GLAPI *glPopClientAttrib) (void); +void (WINE_GLAPI *glPopMatrix) (void); +void (WINE_GLAPI *glPopName) (void); void (WINE_GLAPI *glPrioritizeTextures) (GLsizei n, const GLuint* textures, const GLclampf* priorities); void (WINE_GLAPI *glPushAttrib) (GLbitfield mask); void (WINE_GLAPI *glPushClientAttrib) (GLbitfield mask); -void (WINE_GLAPI *glPushMatrix) (); +void (WINE_GLAPI *glPushMatrix) (void); void (WINE_GLAPI *glPushName) (GLuint name); void (WINE_GLAPI *glRasterPos2d) (GLdouble x, GLdouble y); void (WINE_GLAPI *glRasterPos2dv) (const GLdouble* v); @@ -1146,8 +1146,8 @@ void (WINE_GLAPI *glPointParameterfv) (GLenum pname, const GLfloat *params); * They are wgl functions and must not be called inside the gl lock, give them a * name that makes this clear */ -void (__stdcall *wglFinish) (); -void (__stdcall *wglFlush) (); +void (__stdcall *wglFinish) (void); +void (__stdcall *wglFlush) (void);
/* WGL functions */ HGLRC (WINAPI *pwglCreateContext)(HDC); @@ -3031,8 +3031,8 @@ typedef void (WINE_GLAPI * PGLFNPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target typedef GLuint (WINE_GLAPI *PGLFNGENFRAGMENTSHADERSATI) (GLuint range); typedef void (WINE_GLAPI *PGLFNBINDFRAGMENTSHADERATI) (GLuint id); typedef void (WINE_GLAPI *PGLFNDELETEFRAGMENTSHADERATI) (GLuint id); -typedef void (WINE_GLAPI *PGLFNBEGINFRAGMENTSHADERATI) (); -typedef void (WINE_GLAPI *PGLFNENDFRAGMENTSHADERATI) (); +typedef void (WINE_GLAPI *PGLFNBEGINFRAGMENTSHADERATI) (void); +typedef void (WINE_GLAPI *PGLFNENDFRAGMENTSHADERATI) (void); typedef void (WINE_GLAPI *PGLFNPASSTEXCOORDATI) (GLuint dst, GLuint coord, GLenum swizzle); typedef void (WINE_GLAPI *PGLFNSAMPLEMAPATI) (GLuint dst, GLuint interp, GLenum swizzle); typedef void (WINE_GLAPI *PGLFNCOLORFRAGMENTOP1ATI) (GLenum op, GLuint dst, GLuint dstMask,