Module: wine Branch: master Commit: 358b814873c73822b641e5d5eba57631768af392 URL: https://source.winehq.org/git/wine.git/?a=commit;h=358b814873c73822b641e5d5e...
Author: Alex Henrie alexhenrie24@gmail.com Date: Mon Dec 3 21:42:51 2018 -0700
d3dcompiler: Turn variable 'components' into a static constant.
Signed-off-by: Alex Henrie alexhenrie24@gmail.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3dcompiler_43/utils.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/d3dcompiler_43/utils.c b/dlls/d3dcompiler_43/utils.c index bda41c4..5499b8c 100644 --- a/dlls/d3dcompiler_43/utils.c +++ b/dlls/d3dcompiler_43/utils.c @@ -2138,7 +2138,8 @@ static void debug_dump_ir_constructor(const struct hlsl_ir_constructor *construc
static const char *debug_writemask(DWORD writemask) { - char string[5], components[] = {'x', 'y', 'z', 'w'}; + static const char components[] = {'x', 'y', 'z', 'w'}; + char string[5]; unsigned int i = 0, pos = 0;
while (writemask)