Module: wine Branch: master Commit: db5952e40654753cd52356350e879bc8e2177086 URL: https://gitlab.winehq.org/wine/wine/-/commit/db5952e40654753cd52356350e879bc...
Author: Max Figura maxfigura5061@gmail.com Date: Mon Dec 12 13:37:46 2022 -0600
wined3d: Move the WINED3D_RS_LASTPIXEL stub to wined3d_device_apply_stateblock.
---
dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 12 ++++++++++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 21 +-------------------- 4 files changed, 13 insertions(+), 22 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 710ba2ca71d..f7d9ae07a1c 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -97,7 +97,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_VIEWPORT, {STATE_VIEWPORT, state_nop}}, {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, - {STATE_RENDER(WINED3D_RS_LASTPIXEL), {STATE_RENDER(WINED3D_RS_LASTPIXEL), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, {STATE_RENDER(WINED3D_RS_SUBPIXEL), {STATE_RENDER(WINED3D_RS_SUBPIXEL), state_nop}}, {STATE_RENDER(WINED3D_RS_SUBPIXELX), {STATE_RENDER(WINED3D_RS_SUBPIXELX), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index b7745a18d42..68ba69d8a26 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4072,6 +4072,18 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_PLANEMASK not implemented yet.\n"); break;
+ case WINED3D_RS_LASTPIXEL: + if (!state->rs[WINED3D_RS_LASTPIXEL]) + { + static bool warned; + if (!warned) + { + FIXME("Last Pixel Drawing Disabled, not handled yet.\n"); + warned = true; + } + } + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index c2d705f2ff5..68728a65952 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2809,7 +2809,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_VIEWPORT, {STATE_VDECL}}, {STATE_INDEXBUFFER, {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_LASTPIXEL), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_SUBPIXEL), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 88f5b9183c6..8707ce6a561 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1787,24 +1787,6 @@ static void state_localviewer(struct wined3d_context *context, const struct wine } }
-static void state_lastpixel(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_LASTPIXEL]) - { - TRACE("Last Pixel Drawing Enabled\n"); - } - else - { - static BOOL warned; - if (!warned) { - FIXME("Last Pixel Drawing Disabled, not handled yet\n"); - warned = TRUE; - } else { - TRACE("Last Pixel Drawing Disabled, not handled yet\n"); - } - } -} - void state_pointsprite_w(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { static BOOL warned; @@ -4752,7 +4734,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_INDEXBUFFER, { STATE_INDEXBUFFER, state_nop }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_LASTPIXEL), { STATE_RENDER(WINED3D_RS_LASTPIXEL), state_lastpixel }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SUBPIXEL), { STATE_RENDER(WINED3D_RS_SUBPIXEL), state_subpixel }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SUBPIXELX), { STATE_RENDER(WINED3D_RS_SUBPIXELX), state_subpixelx }, WINED3D_GL_EXT_NONE }, @@ -5552,7 +5533,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { { 1, 8}, { 11, 14}, - { 17, 23}, + { 16, 23}, { 27, 27}, { 40, 40}, { 42, 45},