Module: vkd3d Branch: master Commit: 24537d369372252ca5da4fb066433e1d1ff6d824 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=24537d369372252ca5da4fb0...
Author: Andrey Gusev andrey.goosev@gmail.com Date: Sat Feb 20 16:41:16 2021 +0200
vkd3d-shader: Add a fall-through to default case in shader_sm4_read_param().
Signed-off-by: Andrey Gusev andrey.goosev@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/dxbc.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index bfc3cce..d2cf87e 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -1551,6 +1551,7 @@ static bool shader_sm4_read_param(struct vkd3d_sm4_data *priv, const DWORD **ptr
default: FIXME("Skipping modifier 0x%08x.\n", m); + /* fall-through */ case VKD3D_SM4_REGISTER_MODIFIER_NONE: *modifier = VKD3DSPSM_NONE; break;