Module: wine Branch: master Commit: b1758911829baf54865f5615c836ac426e10b0f8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=b1758911829baf54865f5615c8...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Mar 21 10:31:18 2014 +0100
d3d9/tests: Use a separate device for texkill_test().
---
dlls/d3d9/tests/visual.c | 63 +++++++++++++++++++++++++++++++++------------- 1 file changed, 45 insertions(+), 18 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 3fff799..9d3d201 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -4908,20 +4908,25 @@ static void texdepth_test(IDirect3DDevice9 *device) ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderState returned %08x\n", hr); }
-static void texkill_test(IDirect3DDevice9 *device) +static void texkill_test(void) { IDirect3DPixelShader9 *shader; - HRESULT hr; + IDirect3DDevice9 *device; + IDirect3D9 *d3d; + ULONG refcount; + D3DCAPS9 caps; DWORD color; + HWND window; + HRESULT hr;
- const float vertex[] = { - /* bottom top right left */ - -1.0, -1.0, 1.0, -0.1, 0.9, 0.9, -0.1, - 1.0, -1.0, 0.0, 0.9, -0.1, 0.9, -0.1, - -1.0, 1.0, 1.0, -0.1, 0.9, -0.1, 0.9, - 1.0, 1.0, 0.0, 0.9, -0.1, -0.1, 0.9, + static const float vertex[] = + { + /* bottom top right left */ + -1.0f, -1.0f, 1.0f, -0.1f, 0.9f, 0.9f, -0.1f, + -1.0f, 1.0f, 1.0f, -0.1f, 0.9f, -0.1f, 0.9f, + 1.0f, -1.0f, 0.0f, 0.9f, -0.1f, 0.9f, -0.1f, + 1.0f, 1.0f, 0.0f, 0.9f, -0.1f, -0.1f, 0.9f, }; - static const DWORD shader_code_11[] = { 0xffff0101, /* ps_1_1 */ @@ -4940,7 +4945,26 @@ static void texkill_test(IDirect3DDevice9 *device) 0x0000ffff /* end */ };
- hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff00ff00, 0.0, 0); + window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, + 0, 0, 640, 480, NULL, NULL, NULL, NULL); + d3d = Direct3DCreate9(D3D_SDK_VERSION); + ok(!!d3d, "Failed to create a D3D object.\n"); + if (!(device = create_device(d3d, window, window, TRUE))) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; + } + + hr = IDirect3DDevice9_GetDeviceCaps(device, &caps); + ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr); + if (caps.PixelShaderVersion < D3DPS_VERSION(1, 1)) + { + skip("No ps_1_1 support, skipping tests.\n"); + IDirect3DDevice9_Release(device); + goto done; + } + + hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xff00ff00, 1.0f, 0); ok(hr == D3D_OK, "IDirect3DDevice9_CreatePixelShader returned %08x\n", hr); hr = IDirect3DDevice9_CreatePixelShader(device, shader_code_11, &shader); ok(hr == D3D_OK, "IDirect3DDevice9_CreatePixelShader returned %08x\n", hr); @@ -5003,10 +5027,11 @@ static void texkill_test(IDirect3DDevice9 *device)
hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffffff00, 0.0, 0); ok(hr == D3D_OK, "IDirect3DDevice9_CreatePixelShader returned %08x\n", hr); - hr = IDirect3DDevice9_CreatePixelShader(device, shader_code_20, &shader); - if(FAILED(hr)) { - skip("Failed to create 2.0 test shader, most likely not supported\n"); - return; + if (FAILED(IDirect3DDevice9_CreatePixelShader(device, shader_code_20, &shader))) + { + skip("Failed to create 2.0 test shader, most likely not supported.\n"); + IDirect3DDevice9_Release(device); + goto done; }
hr = IDirect3DDevice9_SetPixelShader(device, shader); @@ -5060,10 +5085,12 @@ static void texkill_test(IDirect3DDevice9 *device) hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL); ok(hr == D3D_OK, "IDirect3DDevice9_Present failed with %08x\n", hr);
- /* Cleanup */ - hr = IDirect3DDevice9_SetPixelShader(device, NULL); - ok(SUCCEEDED(hr), "SetPixelShader failed (%08x)\n", hr); IDirect3DPixelShader9_Release(shader); + refcount = IDirect3DDevice9_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); +done: + IDirect3D9_Release(d3d); + DestroyWindow(window); }
static void x8l8v8u8_test(void) @@ -16017,13 +16044,13 @@ START_TEST(visual) { texbem_test(device_ptr); texdepth_test(device_ptr); - texkill_test(device_ptr); } else skip("No ps_1_1 support\n");
cleanup_device(device_ptr); device_ptr = NULL;
+ texkill_test(); x8l8v8u8_test(); volume_v16u16_test(); constant_clamp_ps_test();