Module: wine Branch: master Commit: 6bffee6f67acf70e4973e776f98eba62dd4d3b33 URL: http://source.winehq.org/git/wine.git/?a=commit;h=6bffee6f67acf70e4973e776f9...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri May 5 09:06:27 2017 +0200
d3d11: Implement d3d11_immediate_context_HSGetShaderResources().
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/device.c | 22 +++++++++++++++++++++- 1 file changed, 21 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index d80b635..91d09bf 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -2026,7 +2026,27 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_RSGetScissorRects(ID3D11De static void STDMETHODCALLTYPE d3d11_immediate_context_HSGetShaderResources(ID3D11DeviceContext *iface, UINT start_slot, UINT view_count, ID3D11ShaderResourceView **views) { - FIXME("iface %p, start_slot %u, view_count %u, views %p stub!\n", iface, start_slot, view_count, views); + struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface); + unsigned int i; + + TRACE("iface %p, start_slot %u, view_count %u, views %p.\n", iface, start_slot, view_count, views); + + wined3d_mutex_lock(); + for (i = 0; i < view_count; ++i) + { + struct wined3d_shader_resource_view *wined3d_view; + struct d3d_shader_resource_view *view_impl; + + if (!(wined3d_view = wined3d_device_get_hs_resource_view(device->wined3d_device, start_slot + i))) + { + views[i] = NULL; + continue; + } + + view_impl = wined3d_shader_resource_view_get_parent(wined3d_view); + ID3D11ShaderResourceView_AddRef(views[i] = &view_impl->ID3D11ShaderResourceView_iface); + } + wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d11_immediate_context_HSGetShader(ID3D11DeviceContext *iface,