ChangeSet ID: 20384 CVSROOT: /opt/cvs-commit Module name: wine Changes by: julliard@winehq.org 2005/09/23 06:08:03
Modified files: dlls/wined3d : wined3d_private.h wined3d_main.c surface.c device.c
Log message: Oliver Stieber oliver_stieber@yahoo.co.uk Optionally repack nonpower 2 textures to the expected span length when a textures is locked. This is necessary for buggy games like Warhammer 40k that don't work with the odd span sizes produce by default nonpower 2 support.
Patch: http://cvs.winehq.org/patch.py?id=20384
Old revision New revision Changes Path 1.63 1.64 +12 -7 wine/dlls/wined3d/wined3d_private.h 1.13 1.14 +42 -25 wine/dlls/wined3d/wined3d_main.c 1.23 1.24 +72 -7 wine/dlls/wined3d/surface.c 1.85 1.86 +23 -9 wine/dlls/wined3d/device.c