Module: wine Branch: master Commit: d8da1db891c3cb33c16ccfbfbaf48cfeefc7b020 URL: http://source.winehq.org/git/wine.git/?a=commit;h=d8da1db891c3cb33c16ccfbfba...
Author: Stefan Dösinger stefandoesinger@gmx.at Date: Sun Jul 3 16:49:35 2016 +0100
wined3d: Destroy the resource after view in wined3d_rendertarget_view_decref.
Signed-off-by: Stefan Dösinger stefandoesinger@gmx.at Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/view.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index 985c343..7f07d57 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -46,13 +46,14 @@ ULONG CDECL wined3d_rendertarget_view_decref(struct wined3d_rendertarget_view *v
if (!refcount) { - struct wined3d_device *device = view->resource->device; + struct wined3d_resource *resource = view->resource; + struct wined3d_device *device = resource->device;
/* Call wined3d_object_destroyed() before releasing the resource, * since releasing the resource may end up destroying the parent. */ view->parent_ops->wined3d_object_destroyed(view->parent); - wined3d_resource_decref(view->resource); wined3d_cs_emit_destroy_object(device->cs, wined3d_rendertarget_view_destroy_object, view); + wined3d_resource_decref(resource); }
return refcount;