Module: wine Branch: master Commit: 38934fe70d7ffd2353351a7986346f4a205adc1f URL: http://source.winehq.org/git/wine.git/?a=commit;h=38934fe70d7ffd2353351a7986...
Author: Stefan Dösinger stefan@codeweavers.com Date: Fri Jul 4 16:54:06 2008 -0500
wined3d: Move shader constant affecting states to the misc pipeline.
As long as we have the shader constants in misc, it is best to keep all the code that affects shader constants, like bumpenvmat setting, in there as well.
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dlls/wined3d/state.c | 75 ++++++++++++++++++++++++++++++++++++------------- 1 files changed, 55 insertions(+), 20 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=38934fe70d7ffd2353351a...