Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 322f2e54 by Giovanni Mascellani at 2025-06-19T20:32:41+02:00 vkd3d-shader/ir: Introduce opcode COS.
It is meant to compute cosine, and gradually replace SINCOS, at least from a certain point in the pipeline on.
- - - - - 6f092fb8 by Giovanni Mascellani at 2025-06-19T20:32:50+02:00 vkd3d-shader/ir: Introduce opcode SIN.
It is meant to compute sine.
- - - - - 37c2f709 by Giovanni Mascellani at 2025-06-19T20:32:55+02:00 vkd3d-shader/ir: Lower d3dbc SINCOS to the new COS and SIN instructions.
- - - - - 93e1a8c7 by Giovanni Mascellani at 2025-06-19T20:33:09+02:00 vkd3d-shader/ir: Lower tpf SINCOS to the new COS and SIN instructions.
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4 changed files:
- libs/vkd3d-shader/dxil.c - libs/vkd3d-shader/ir.c - libs/vkd3d-shader/spirv.c - libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/b7fbd3c0f0a83fb04d40657846369...