Module: wine Branch: master Commit: 9307474f1d49881aa72032d38489a77f4d1ada55 URL: http://source.winehq.org/git/wine.git/?a=commit;h=9307474f1d49881aa72032d384...
Author: Stefan Dösinger stefandoesinger@gmx.at Date: Wed Feb 24 22:28:10 2016 +0000
d3d8/tests: Test multisample flip.
Signed-off-by: Stefan Dösinger stefandoesinger@gmx.at Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d8/tests/visual.c | 45 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+)
diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index bb644d3..8ba6ccd 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -8067,6 +8067,51 @@ static void test_flip(void)
refcount = IDirect3DDevice8_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); + + if (FAILED(IDirect3D8_CheckDeviceMultiSampleType(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, + D3DFMT_A8R8G8B8, TRUE, D3DMULTISAMPLE_2_SAMPLES))) + { + skip("Multisampling not supported for D3DFMT_A8R8G8B8, skipping multisample flip test.\n"); + goto done; + } + + present_parameters.BackBufferCount = 2; + present_parameters.MultiSampleType = D3DMULTISAMPLE_2_SAMPLES; + present_parameters.Flags = 0; + hr = IDirect3D8_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, + window, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); + + for (i = 0; i < present_parameters.BackBufferCount; ++i) + { + hr = IDirect3DDevice8_GetBackBuffer(device, i, D3DBACKBUFFER_TYPE_MONO, &back_buffers[i]); + ok(SUCCEEDED(hr), "Failed to get back buffer, hr %#x.\n", hr); + } + + hr = IDirect3DDevice8_SetRenderTarget(device, back_buffers[1], NULL); + ok(SUCCEEDED(hr), "Failed to set render target, hr %#x.\n", hr); + hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff808080, 0.0f, 0); + ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr); + + hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL); + ok(SUCCEEDED(hr), "Failed to present, hr %#x.\n", hr); + + hr = IDirect3DDevice8_CreateRenderTarget(device, 640, 480, D3DFMT_A8R8G8B8, + D3DMULTISAMPLE_NONE, TRUE, &test_surface); + ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); + hr = IDirect3DDevice8_CopyRects(device, back_buffers[0], NULL, 0, test_surface, NULL); + ok(SUCCEEDED(hr), "CopyRects failed, hr %#x.\n", hr); + + color = get_surface_color(test_surface, 1, 1); + ok(color == 0xff808080, "Got unexpected color 0x%08x.\n", color); + + IDirect3DSurface8_Release(test_surface); + for (i = 0; i < present_parameters.BackBufferCount; ++i) + IDirect3DSurface8_Release(back_buffers[i]); + + refcount = IDirect3DDevice8_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); + +done: IDirect3D8_Release(d3d); DestroyWindow(window); }