Module: wine Branch: master Commit: 3d222560b22448e9fd17abeb263a716a1ea2c7a1 URL: http://source.winehq.org/git/wine.git/?a=commit;h=3d222560b22448e9fd17abeb26...
Author: Nikolay Sivov nsivov@codeweavers.com Date: Thu Mar 31 14:49:32 2016 +0300
d2d1: Move mesh creation to mesh.c.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d2d1/d2d1_private.h | 2 +- dlls/d2d1/mesh.c | 14 ++++++++++---- dlls/d2d1/render_target.c | 12 ++++-------- 3 files changed, 15 insertions(+), 13 deletions(-)
diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h index bb3f978..f0577ed 100644 --- a/dlls/d2d1/d2d1_private.h +++ b/dlls/d2d1/d2d1_private.h @@ -188,7 +188,7 @@ struct d2d_mesh ID2D1Factory *factory; };
-void d2d_mesh_init(struct d2d_mesh *mesh, ID2D1Factory *factory) DECLSPEC_HIDDEN; +HRESULT d2d_mesh_create(ID2D1Factory *factory, struct d2d_mesh **mesh) DECLSPEC_HIDDEN;
struct d2d_bitmap { diff --git a/dlls/d2d1/mesh.c b/dlls/d2d1/mesh.c index 28d34da..eb223ad 100644 --- a/dlls/d2d1/mesh.c +++ b/dlls/d2d1/mesh.c @@ -98,9 +98,15 @@ static const struct ID2D1MeshVtbl d2d_mesh_vtbl = d2d_mesh_Open, };
-void d2d_mesh_init(struct d2d_mesh *mesh, ID2D1Factory *factory) +HRESULT d2d_mesh_create(ID2D1Factory *factory, struct d2d_mesh **mesh) { - mesh->ID2D1Mesh_iface.lpVtbl = &d2d_mesh_vtbl; - mesh->refcount = 1; - ID2D1Factory_AddRef(mesh->factory = factory); + if (!(*mesh = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(**mesh)))) + return E_OUTOFMEMORY; + + (*mesh)->ID2D1Mesh_iface.lpVtbl = &d2d_mesh_vtbl; + (*mesh)->refcount = 1; + ID2D1Factory_AddRef((*mesh)->factory = factory); + + TRACE("Created mesh %p.\n", *mesh); + return S_OK; } diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c index 287d7c3..5005840 100644 --- a/dlls/d2d1/render_target.c +++ b/dlls/d2d1/render_target.c @@ -446,18 +446,14 @@ static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_CreateMesh(ID2D1RenderTar { struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); struct d2d_mesh *object; + HRESULT hr;
TRACE("iface %p, mesh %p.\n", iface, mesh);
- if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) - return E_OUTOFMEMORY; - - d2d_mesh_init(object, render_target->factory); - - TRACE("Created mesh %p.\n", object); - *mesh = &object->ID2D1Mesh_iface; + if (SUCCEEDED(hr = d2d_mesh_create(render_target->factory, &object))) + *mesh = &object->ID2D1Mesh_iface;
- return S_OK; + return hr; }
static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawLine(ID2D1RenderTarget *iface,