Module: wine Branch: master Commit: cb66c6390dcea73be6118b9693cc94a09e310ed8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=cb66c6390dcea73be6118b9693...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri Apr 22 11:18:43 2016 +0200
wined3d: Print correct resource type in FIXME() message.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/glsl_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index cea5e5a..474cace 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -1860,7 +1860,7 @@ static void shader_generate_glsl_declarations(const struct wined3d_context *cont
default: sampler_type = "unsupported_sampler"; - FIXME("Unhandled resource type %#x.\n", reg_maps->resource_info[i].type); + FIXME("Unhandled resource type %#x.\n", reg_maps->resource_info[entry->resource_idx].type); break; } shader_addline(buffer, "uniform %s%s %s_sampler%u;\n",