Module: wine Branch: master Commit: abe3737066bcc7f271ef279cffe46abe3c582ff7 URL: http://source.winehq.org/git/wine.git/?a=commit;h=abe3737066bcc7f271ef279cff...
Author: Rico Schüller kgbricola@web.de Date: Thu Oct 1 11:53:57 2009 +0200
d3d10: Add null_type.
---
dlls/d3d10/effect.c | 28 ++++++++++++++++++++++------ 1 files changed, 22 insertions(+), 6 deletions(-)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 9c654a4..6a69077 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -57,16 +57,22 @@ static struct d3d10_effect_technique null_technique = {&d3d10_effect_technique_vtbl, NULL, NULL, 0, 0, NULL, NULL}; static struct d3d10_effect_pass null_pass = {&d3d10_effect_pass_vtbl, NULL, NULL, 0, 0, 0, NULL, NULL}; +static struct d3d10_effect_type null_type = + {&d3d10_effect_type_vtbl, 0, {NULL, NULL, 0}, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL}; static struct d3d10_effect_variable null_local_buffer = - {(ID3D10EffectVariableVtbl *)&d3d10_effect_constant_buffer_vtbl, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL, NULL, NULL}; + {(ID3D10EffectVariableVtbl *)&d3d10_effect_constant_buffer_vtbl, + NULL, NULL, NULL, NULL, 0, 0, 0, 0, &null_type, NULL, NULL}; static struct d3d10_effect_variable null_variable = - {&d3d10_effect_variable_vtbl, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL, NULL, NULL}; + {&d3d10_effect_variable_vtbl, NULL, NULL, NULL, NULL, 0, 0, 0, 0, &null_type, NULL, NULL}; static struct d3d10_effect_variable null_scalar_variable = - {(ID3D10EffectVariableVtbl *)&d3d10_effect_scalar_variable_vtbl, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL, NULL, NULL}; + {(ID3D10EffectVariableVtbl *)&d3d10_effect_scalar_variable_vtbl, + NULL, NULL, NULL, NULL, 0, 0, 0, 0, &null_type, NULL, NULL}; static struct d3d10_effect_variable null_vector_variable = - {(ID3D10EffectVariableVtbl *)&d3d10_effect_vector_variable_vtbl, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL, NULL, NULL}; + {(ID3D10EffectVariableVtbl *)&d3d10_effect_vector_variable_vtbl, + NULL, NULL, NULL, NULL, 0, 0, 0, 0, &null_type, NULL, NULL}; static struct d3d10_effect_variable null_matrix_variable = - {(ID3D10EffectVariableVtbl *)&d3d10_effect_matrix_variable_vtbl, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL, NULL, NULL}; + {(ID3D10EffectVariableVtbl *)&d3d10_effect_matrix_variable_vtbl, + NULL, NULL, NULL, NULL, 0, 0, 0, 0, &null_type, NULL, NULL};
static struct d3d10_effect_type *get_fx10_type(struct d3d10_effect *effect, const char *data, DWORD offset);
@@ -3249,7 +3255,17 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_type_GetDesc(ID3D10EffectType *ifa
TRACE("iface %p, desc %p\n", iface, desc);
- if (!desc) return E_INVALIDARG; + if (This == &null_type) + { + WARN("Null type specified\n"); + return E_FAIL; + } + + if (!desc) + { + WARN("Invalid argument specified\n"); + return E_INVALIDARG; + }
desc->TypeName = This->name; desc->Class = This->type_class;