Module: wine Branch: master Commit: 084e967c0dc78914698924fca7a557186efd1dc3 URL: http://source.winehq.org/git/wine.git/?a=commit;h=084e967c0dc78914698924fca7...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Sep 26 10:12:12 2012 +0200
d3d10: Introduce a state object variable structure.
---
dlls/d3d10/d3d10_private.h | 11 +++++++++++ dlls/d3d10/effect.c | 36 +++++++++++++++++++++++++----------- 2 files changed, 36 insertions(+), 11 deletions(-)
diff --git a/dlls/d3d10/d3d10_private.h b/dlls/d3d10/d3d10_private.h index e414742..9edc32c 100644 --- a/dlls/d3d10/d3d10_private.h +++ b/dlls/d3d10/d3d10_private.h @@ -100,6 +100,17 @@ struct d3d10_effect_shader_variable } shader; };
+struct d3d10_effect_state_object_variable +{ + union + { + D3D10_RASTERIZER_DESC rasterizer; + D3D10_DEPTH_STENCIL_DESC depth_stencil; + D3D10_BLEND_DESC blend; + D3D10_SAMPLER_DESC sampler; + } desc; +}; + /* ID3D10EffectType */ struct d3d10_effect_type { diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 8354ac0..97ce61e 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -231,7 +231,7 @@ static const D3D10_SAMPLER_DESC default_sampler_desc = struct d3d10_effect_state_storage_info { D3D_SHADER_VARIABLE_TYPE id; - size_t size; + SIZE_T size; const void *default_state; };
@@ -1641,6 +1641,7 @@ static HRESULT parse_fx10_local_variable(struct d3d10_effect_variable *v, const { const struct d3d10_effect_state_storage_info *storage_info; unsigned int count = max(v->type->element_count, 1); + struct d3d10_effect_state_object_variable *s;
if (!(storage_info = get_storage_info(v->type->basetype))) { @@ -1649,31 +1650,36 @@ static HRESULT parse_fx10_local_variable(struct d3d10_effect_variable *v, const return E_FAIL; }
+ if (storage_info->size > sizeof(s->desc)) + { + ERR("Invalid storage size %#lx.\n", storage_info->size); + return E_FAIL; + } + for (i = 0; i < count; ++i) { struct d3d10_effect_variable *var; - unsigned char *desc;
if (v->type->element_count) var = &v->elements[i]; else var = v;
- if (!(desc = HeapAlloc(GetProcessHeap(), 0, storage_info->size))) + if (!(s = HeapAlloc(GetProcessHeap(), 0, sizeof(*s)))) { ERR("Failed to allocate backing store memory.\n"); return E_OUTOFMEMORY; }
- memcpy(desc, storage_info->default_state, storage_info->size); - if (!parse_fx10_state_group(ptr, data, var->type->basetype, desc)) + memcpy(&s->desc, storage_info->default_state, storage_info->size); + if (!parse_fx10_state_group(ptr, data, var->type->basetype, &s->desc)) { ERR("Failed to read property list.\n"); - HeapFree(GetProcessHeap(), 0, desc); + HeapFree(GetProcessHeap(), 0, s); return E_FAIL; }
- var->data = desc; + var->data = s; } } break; @@ -6019,6 +6025,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_blend_variable_GetBackingStore(ID3 UINT index, D3D10_BLEND_DESC *desc) { struct d3d10_effect_variable *v = impl_from_ID3D10EffectVariable((ID3D10EffectVariable *)iface); + struct d3d10_effect_state_object_variable *s;
TRACE("iface %p, index %u, desc %p.\n", iface, index, desc);
@@ -6031,7 +6038,8 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_blend_variable_GetBackingStore(ID3 return E_FAIL; }
- *desc = *(D3D10_BLEND_DESC *)v->data; + s = v->data; + *desc = s->desc.blend;
return S_OK; } @@ -6237,6 +6245,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_depth_stencil_variable_GetBackingS UINT index, D3D10_DEPTH_STENCIL_DESC *desc) { struct d3d10_effect_variable *v = impl_from_ID3D10EffectVariable((ID3D10EffectVariable *)iface); + struct d3d10_effect_state_object_variable *s;
TRACE("iface %p, index %u, desc %p.\n", iface, index, desc);
@@ -6249,7 +6258,8 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_depth_stencil_variable_GetBackingS return E_FAIL; }
- *desc = *(D3D10_DEPTH_STENCIL_DESC *)v->data; + s = v->data; + *desc = s->desc.depth_stencil;
return S_OK; } @@ -6455,6 +6465,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_rasterizer_variable_GetBackingStor UINT index, D3D10_RASTERIZER_DESC *desc) { struct d3d10_effect_variable *v = impl_from_ID3D10EffectVariable((ID3D10EffectVariable *)iface); + struct d3d10_effect_state_object_variable *s;
TRACE("iface %p, index %u, desc %p.\n", iface, index, desc);
@@ -6467,7 +6478,8 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_rasterizer_variable_GetBackingStor return E_FAIL; }
- *desc = *(D3D10_RASTERIZER_DESC *)v->data; + s = v->data; + *desc = s->desc.rasterizer;
return S_OK; } @@ -6673,6 +6685,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_sampler_variable_GetBackingStore(I UINT index, D3D10_SAMPLER_DESC *desc) { struct d3d10_effect_variable *v = impl_from_ID3D10EffectVariable((ID3D10EffectVariable *)iface); + struct d3d10_effect_state_object_variable *s;
TRACE("iface %p, index %u, desc %p.\n", iface, index, desc);
@@ -6685,7 +6698,8 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_sampler_variable_GetBackingStore(I return E_FAIL; }
- *desc = *(D3D10_SAMPLER_DESC *)v->data; + s = v->data; + *desc = s->desc.sampler;
return S_OK; }