Module: wine Branch: master Commit: 8d86c6d9d9f4d159e6592158c1f615f09d78e1e4 URL: https://gitlab.winehq.org/wine/wine/-/commit/8d86c6d9d9f4d159e6592158c1f615f...
Author: Alexandre Julliard julliard@winehq.org Date: Tue Aug 15 16:44:55 2023 +0200
d3d8/tests: Use nameless unions/structs.
---
dlls/d3d8/tests/stateblock.c | 16 ++++++++-------- dlls/d3d8/tests/visual.c | 10 +++++----- 2 files changed, 13 insertions(+), 13 deletions(-)
diff --git a/dlls/d3d8/tests/stateblock.c b/dlls/d3d8/tests/stateblock.c index 4a27738d5d4..d9a610d5438 100644 --- a/dlls/d3d8/tests/stateblock.c +++ b/dlls/d3d8/tests/stateblock.c @@ -957,14 +957,14 @@ static void compare_matrix(const char *name, unsigned int chain_stage, "\t\t%.8e, %.8e, %.8e, %.8e,\n" "\t} received\n", chain_stage, name, - U(*expected).m[0][0], U(*expected).m[1][0], U(*expected).m[2][0], U(*expected).m[3][0], - U(*expected).m[0][1], U(*expected).m[1][1], U(*expected).m[2][1], U(*expected).m[3][1], - U(*expected).m[0][2], U(*expected).m[1][2], U(*expected).m[2][2], U(*expected).m[3][2], - U(*expected).m[0][3], U(*expected).m[1][3], U(*expected).m[2][3], U(*expected).m[3][3], - U(*received).m[0][0], U(*received).m[1][0], U(*received).m[2][0], U(*received).m[3][0], - U(*received).m[0][1], U(*received).m[1][1], U(*received).m[2][1], U(*received).m[3][1], - U(*received).m[0][2], U(*received).m[1][2], U(*received).m[2][2], U(*received).m[3][2], - U(*received).m[0][3], U(*received).m[1][3], U(*received).m[2][3], U(*received).m[3][3]); + expected->m[0][0], expected->m[1][0], expected->m[2][0], expected->m[3][0], + expected->m[0][1], expected->m[1][1], expected->m[2][1], expected->m[3][1], + expected->m[0][2], expected->m[1][2], expected->m[2][2], expected->m[3][2], + expected->m[0][3], expected->m[1][3], expected->m[2][3], expected->m[3][3], + received->m[0][0], received->m[1][0], received->m[2][0], received->m[3][0], + received->m[0][1], received->m[1][1], received->m[2][1], received->m[3][1], + received->m[0][2], received->m[1][2], received->m[2][2], received->m[3][2], + received->m[0][3], received->m[1][3], received->m[2][3], received->m[3][3]); }
static void transform_check_data(IDirect3DDevice8 *device, const struct state_test *test, diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index f80ff86010e..b7688e9251a 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -7736,8 +7736,8 @@ static void test_pointsize(void) ok(color == 0x00ffff00, "pSprite: Pixel (64 + 4),(64 - 4) has color 0x%08x, expected 0x00ffff00\n", color); IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
- U(matrix).m[0][0] = 1.0f / 64.0f; - U(matrix).m[1][1] = -1.0f / 64.0f; + matrix.m[0][0] = 1.0f / 64.0f; + matrix.m[1][1] = -1.0f / 64.0f; hr = IDirect3DDevice8_SetTransform(device, D3DTS_PROJECTION, &matrix); ok(SUCCEEDED(hr), "Failed to set projection matrix, hr %#lx.\n", hr);
@@ -7756,7 +7756,7 @@ static void test_pointsize(void) ok(SUCCEEDED(hr), "Failed setting point scale attenuation coefficient, hr %#lx.\n", hr); hr = IDirect3DDevice8_SetRenderState(device, D3DRS_POINTSCALE_C, *(DWORD *)&c); ok(SUCCEEDED(hr), "Failed setting point scale attenuation coefficient, hr %#lx.\n", hr); - hr = IDirect3DDevice8_SetVertexShaderConstant(device, 0, &S(U(matrix))._11, 4); + hr = IDirect3DDevice8_SetVertexShaderConstant(device, 0, &matrix._11, 4); ok(SUCCEEDED(hr), "Failed to set vertex shader constants, hr %#lx.\n", hr);
if (caps.MaxPointSize < 63.0f) @@ -12222,8 +12222,8 @@ START_TEST(visual) /* Only Windows XP's default VGA driver should have an empty description */ ok(identifier.Description[0] || broken(!strcmp(identifier.Driver, "vga.dll")), "Empty driver description.\n"); trace("Driver version %d.%d.%d.%d\n", - HIWORD(U(identifier.DriverVersion).HighPart), LOWORD(U(identifier.DriverVersion).HighPart), - HIWORD(U(identifier.DriverVersion).LowPart), LOWORD(U(identifier.DriverVersion).LowPart)); + HIWORD(identifier.DriverVersion.HighPart), LOWORD(identifier.DriverVersion.HighPart), + HIWORD(identifier.DriverVersion.LowPart), LOWORD(identifier.DriverVersion.LowPart));
IDirect3D8_Release(d3d);