Module: wine Branch: master Commit: 45b13a6cabff57b48b26f2b8e7c58c3838fcb3d8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=45b13a6cabff57b48b26f2b8e7...
Author: David Adam David.Adam@math.cnrs.fr Date: Mon Nov 19 15:55:21 2007 +0100
d3dx8: Implement D3DXQuaternionMultiply.
---
dlls/d3dx8/d3dx8.spec | 2 +- dlls/d3dx8/math.c | 9 +++++++++ dlls/d3dx8/tests/math.c | 5 +++++ include/d3dx8math.h | 1 + 4 files changed, 16 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dx8/d3dx8.spec b/dlls/d3dx8/d3dx8.spec index 4a6d26c..ea9d87f 100644 --- a/dlls/d3dx8/d3dx8.spec +++ b/dlls/d3dx8/d3dx8.spec @@ -53,7 +53,7 @@ @ stub D3DXQuaternionRotationMatrix @ stub D3DXQuaternionRotationAxis @ stub D3DXQuaternionRotationYawPitchRoll -@ stub D3DXQuaternionMultiply +@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) @ stdcall D3DXQuaternionNormalize(ptr ptr) @ stub D3DXQuaternionInverse @ stub D3DXQuaternionLn diff --git a/dlls/d3dx8/math.c b/dlls/d3dx8/math.c index 3cff34f..242c2b1 100644 --- a/dlls/d3dx8/math.c +++ b/dlls/d3dx8/math.c @@ -581,6 +581,15 @@ D3DXPLANE* WINAPI D3DXPlaneTransform(D3DXPLANE *pout, CONST D3DXPLANE *pplane, C
/*_________________D3DXQUATERNION________________*/
+D3DXQUATERNION* WINAPI D3DXQuaternionMultiply(D3DXQUATERNION * pout, CONST D3DXQUATERNION *pq1, CONST D3DXQUATERNION * pq2) +{ + pout->x = pq2->w * pq1->x + pq2->x * pq1->w + pq2->y * pq1->z - pq2->z * pq1->y; + pout->y = pq2->w * pq1->y - pq2->x * pq1->z + pq2->y * pq1->w + pq2->z * pq1->x; + pout->z = pq2->w * pq1->z + pq2->x * pq1->y - pq2->y * pq1->x + pq2->z * pq1->w; + pout->w = pq2->w * pq1->w - pq2->x * pq1->x - pq2->y * pq1->y - pq2->z * pq1->z; + return pout; +} + D3DXQUATERNION* WINAPI D3DXQuaternionNormalize(D3DXQUATERNION *pout, CONST D3DXQUATERNION *pq) { FLOAT norm; diff --git a/dlls/d3dx8/tests/math.c b/dlls/d3dx8/tests/math.c index f62bd80..fe9893b 100644 --- a/dlls/d3dx8/tests/math.c +++ b/dlls/d3dx8/tests/math.c @@ -622,6 +622,11 @@ static void D3X8QuaternionTest(void) got = D3DXQuaternionLengthSq(NULL); ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
+/*_______________D3DXQuaternionMultiply________________________*/ + expectedquat.x = 3.0f; expectedquat.y = 61.0f; expectedquat.z = -32.0f; expectedquat.w = 85.0f; + D3DXQuaternionMultiply(&gotquat,&q,&r); + expect_vec4(expectedquat,gotquat); + /*_______________D3DXQuaternionNormalize________________________*/ expectedquat.x = 1.0f/11.0f; expectedquat.y = 2.0f/11.0f; expectedquat.z = 4.0f/11.0f; expectedquat.w = 10.0f/11.0f; D3DXQuaternionNormalize(&gotquat,&q); diff --git a/include/d3dx8math.h b/include/d3dx8math.h index a3eca67..08c7c63 100644 --- a/include/d3dx8math.h +++ b/include/d3dx8math.h @@ -302,6 +302,7 @@ D3DXVECTOR3* WINAPI D3DXPlaneIntersectLine(D3DXVECTOR3 *pout, CONST D3DXPLANE *p D3DXPLANE* WINAPI D3DXPlaneNormalize(D3DXPLANE *pout, CONST D3DXPLANE *pp); D3DXPLANE* WINAPI D3DXPlaneTransform(D3DXPLANE *pout, CONST D3DXPLANE *pplane, CONST D3DXMATRIX *pm);
+D3DXQUATERNION* WINAPI D3DXQuaternionMultiply(D3DXQUATERNION * pout, CONST D3DXQUATERNION *pq1, CONST D3DXQUATERNION * pq2); D3DXQUATERNION* WINAPI D3DXQuaternionNormalize(D3DXQUATERNION *pout, CONST D3DXQUATERNION *pq);
D3DXVECTOR2* WINAPI D3DXVec2BaryCentric(D3DXVECTOR2 *pout, CONST D3DXVECTOR2 *pv1, CONST D3DXVECTOR2 *pv2, CONST D3DXVECTOR2 *pv3, FLOAT f, FLOAT g);