Module: wine Branch: master Commit: 40686f48cb352ab5e89cd0a37037b6c48842c259 URL: http://source.winehq.org/git/wine.git/?a=commit;h=40686f48cb352ab5e89cd0a370...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Feb 13 10:14:23 2014 +0100
d3d10core: Implement d3d10_rendertarget_view_GetDevice().
---
dlls/d3d10core/d3d10core_private.h | 3 ++- dlls/d3d10core/device.c | 9 ++++----- dlls/d3d10core/tests/device.c | 10 ++++++++++ dlls/d3d10core/view.c | 12 ++++++++++-- 4 files changed, 26 insertions(+), 8 deletions(-)
diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index c548c4a..2a4245e 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -138,9 +138,10 @@ struct d3d10_rendertarget_view struct wined3d_rendertarget_view *wined3d_view; D3D10_RENDER_TARGET_VIEW_DESC desc; ID3D10Resource *resource; + ID3D10Device1 *device; };
-HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view, +HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view, struct d3d10_device *device, ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc) DECLSPEC_HIDDEN; struct d3d10_rendertarget_view *unsafe_impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView *iface) DECLSPEC_HIDDEN;
diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index 8b3e19c..5a23e8f 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -1188,17 +1188,16 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateShaderResourceView(ID3D10Dev static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRenderTargetView(ID3D10Device1 *iface, ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3D10RenderTargetView **view) { + struct d3d10_device *device = impl_from_ID3D10Device(iface); struct d3d10_rendertarget_view *object; HRESULT hr;
- TRACE("iface %p, resource %p, desc %p, view %p stub!\n", iface, resource, desc, view); + TRACE("iface %p, resource %p, desc %p, view %p.\n", iface, resource, desc, view);
- object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); - if (!object) + if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) return E_OUTOFMEMORY;
- hr = d3d10_rendertarget_view_init(object, resource, desc); - if (FAILED(hr)) + if (FAILED(hr = d3d10_rendertarget_view_init(object, device, resource, desc))) { WARN("Failed to initialize rendertarget view, hr %#x.\n", hr); HeapFree(GetProcessHeap(), 0, object); diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index e5e1803..80b7e7d 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -308,8 +308,18 @@ static void test_create_rendertarget_view(void) U(rtv_desc).Buffer.ElementOffset = 0; U(rtv_desc).Buffer.ElementWidth = 64;
+ expected_refcount = get_refcount((IUnknown *)device) + 1; hr = ID3D10Device_CreateRenderTargetView(device, (ID3D10Resource *)buffer, &rtv_desc, &rtview); ok(SUCCEEDED(hr), "Failed to create a rendertarget view, hr %#x\n", hr); + refcount = get_refcount((IUnknown *)device); + ok(refcount >= expected_refcount, "Got unexpected refcount %u, expected >= %u.\n", refcount, expected_refcount); + tmp = NULL; + expected_refcount = refcount + 1; + ID3D10RenderTargetView_GetDevice(rtview, &tmp); + ok(tmp == device, "Got unexpected device %p, expected %p.\n", tmp, device); + refcount = get_refcount((IUnknown *)device); + ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n", refcount, expected_refcount); + ID3D10Device_Release(tmp);
ID3D10RenderTargetView_Release(rtview); ID3D10Buffer_Release(buffer); diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c index c3333c8..999009c 100644 --- a/dlls/d3d10core/view.c +++ b/dlls/d3d10core/view.c @@ -587,6 +587,7 @@ static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_Release(ID3D10RenderTarge { wined3d_rendertarget_view_decref(This->wined3d_view); ID3D10Resource_Release(This->resource); + ID3D10Device1_Release(This->device); HeapFree(GetProcessHeap(), 0, This); }
@@ -597,7 +598,12 @@ static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_Release(ID3D10RenderTarge
static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetDevice(ID3D10RenderTargetView *iface, ID3D10Device **device) { - FIXME("iface %p, device %p stub!\n", iface, device); + struct d3d10_rendertarget_view *view = impl_from_ID3D10RenderTargetView(iface); + + TRACE("iface %p, device %p.\n", iface, device); + + *device = (ID3D10Device *)view->device; + ID3D10Device_AddRef(*device); }
static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_GetPrivateData(ID3D10RenderTargetView *iface, @@ -668,7 +674,7 @@ static const struct ID3D10RenderTargetViewVtbl d3d10_rendertarget_view_vtbl = d3d10_rendertarget_view_GetDesc, };
-HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view, +HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view, struct d3d10_device *device, ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc) { struct wined3d_resource *wined3d_resource; @@ -703,6 +709,8 @@ HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view,
view->resource = resource; ID3D10Resource_AddRef(resource); + view->device = &device->ID3D10Device1_iface; + ID3D10Device1_AddRef(view->device);
return S_OK; }