Module: wine Branch: master Commit: 5c229715610532373525c1736090ff344d51e44d URL: http://source.winehq.org/git/wine.git/?a=commit;h=5c229715610532373525c17360...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Oct 6 09:05:55 2009 +0200
wined3d: Keep a reference to the vertex declaration initially captured by CreateStateBlock() as well.
---
dlls/wined3d/stateblock.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index 01783c5..8bbde2f 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -1653,6 +1653,7 @@ HRESULT stateblock_init(IWineD3DStateBlockImpl *stateblock, IWineD3DDeviceImpl * if (stateblock->textures[i]) IWineD3DBaseTexture_AddRef(stateblock->textures[i]); }
+ if (stateblock->vertexDecl) IWineD3DVertexDeclaration_AddRef(stateblock->vertexDecl); if (stateblock->pIndexData) IWineD3DBuffer_AddRef(stateblock->pIndexData); if (stateblock->vertexShader) IWineD3DVertexShader_AddRef(stateblock->vertexShader); if (stateblock->pixelShader) IWineD3DPixelShader_AddRef(stateblock->pixelShader);