Module: website Branch: master Commit: d3b2b22abd9b0d87da83e134ad9e1c8d1ab58c3f URL: http://source.winehq.org/git/website.git/?a=commit;h=d3b2b22abd9b0d87da83e13...
Author: Ken Sharp kennybobs@o2.co.uk Date: Sat Jun 6 00:12:36 2009 +0100
Try2: Website: Remove GIMP Fun Project
Disregard first patch.. this one makes a little more sense.
Ken Sharp wrote:
See Bug 7976. Apparently this has already been done.
From 81e05905abf3330c07e13fbf58dc6e8b4ac767d1 Mon Sep 17 00:00:00 2001
From: Ken Sharp kennybobs@o2.co.uk Date: Fri, 5 Jun 2009 23:55:39 +0100 Subject: [PATCH] Remove GIMP Fun Project
---
templates/en/fun_projects.template | 5 ----- 1 files changed, 0 insertions(+), 5 deletions(-)
diff --git a/templates/en/fun_projects.template b/templates/en/fun_projects.template index 1b078af..d94a999 100644 --- a/templates/en/fun_projects.template +++ b/templates/en/fun_projects.template @@ -426,11 +426,6 @@ subsystem level. The complementary project (use ghostscript to print from Wine) has been implemented, and working just fine.
- <a name="gimp"></a><h4 class=todo>A Wine based GIMP plugin for using Photoshop plugins</h4> - Suggested by <a href="mailto:meissner@suse.de">Marcus Meissner</a>: - Investigate if we could make a WINE based GIMP plugin which can handle - Photoshop plugins. - <a name="wgl"></a><h3 class=inprogress>wined3d use wgl</h3> Make wined3d (or d3d8) use wgl (windows opengl) instead of glx. (just search for glx commands and replace then with the wgl equivalents) Doing so would enable wine's d3d to run on windows in place of