Module: wine Branch: stable Commit: 2fc491c3898ad429b17a82f8cc108c8fee0f9a80 URL: https://source.winehq.org/git/wine.git/?a=commit;h=2fc491c3898ad429b17a82f8c...
Author: Rémi Bernon rbernon@codeweavers.com Date: Fri Feb 14 11:01:39 2020 +0100
dinput: Increase device buffer size to 1024.
The buffer size was previously limited to 20 in:
8d052561724f9c8d9e7770964bfaebdd01e98e60
Testing shows that it is somewhere around 1024 on Windows, and using a smaller buffer causes some input data to be lost with high polling rate mouses. It can be spotted in Wolfenstein II: New Colossus menus.
Signed-off-by: Rémi Bernon rbernon@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org (cherry picked from commit 50440e28bb1611377df841ee267c0fa7bef515cc) Signed-off-by: Michael Stefaniuc mstefani@winehq.org
---
dlls/dinput/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/dinput/device.c b/dlls/dinput/device.c index b778f6b3ea..8c5aa31883 100644 --- a/dlls/dinput/device.c +++ b/dlls/dinput/device.c @@ -1398,7 +1398,7 @@ HRESULT WINAPI IDirectInputDevice2WImpl_SetProperty( EnterCriticalSection(&This->crit);
This->buffersize = pd->dwData; - This->queue_len = min(This->buffersize, 20); + This->queue_len = min(This->buffersize, 1024); HeapFree(GetProcessHeap(), 0, This->data_queue);
This->data_queue = !This->queue_len ? NULL : HeapAlloc(GetProcessHeap(), 0,