Module: wine Branch: master Commit: 4df40efe7c03d47a8d742e8766a2cfd20e83d736 URL: http://source.winehq.org/git/wine.git/?a=commit;h=4df40efe7c03d47a8d742e8766...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Oct 29 16:34:21 2008 +0100
d3dx8: Return E_NOTIMPL from ID3DXMatrixStack stubs.
---
dlls/d3dx8/math.c | 28 ++++++++++++++-------------- 1 files changed, 14 insertions(+), 14 deletions(-)
diff --git a/dlls/d3dx8/math.c b/dlls/d3dx8/math.c index 3bc171f..58f8166 100644 --- a/dlls/d3dx8/math.c +++ b/dlls/d3dx8/math.c @@ -640,98 +640,98 @@ static HRESULT WINAPI ID3DXMatrixStackImpl_LoadIdentity(ID3DXMatrixStack *iface) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_LoadMatrix(ID3DXMatrixStack *iface, LPD3DXMATRIX pm) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_MultMatrix(ID3DXMatrixStack *iface, LPD3DXMATRIX pm) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_MultMatrixLocal(ID3DXMatrixStack *iface, LPD3DXMATRIX pm) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_Pop(ID3DXMatrixStack *iface) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_Push(ID3DXMatrixStack *iface) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_RotateAxis(ID3DXMatrixStack *iface, LPD3DXVECTOR3 pv, FLOAT angle) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_RotateAxisLocal(ID3DXMatrixStack *iface, LPD3DXVECTOR3 pv, FLOAT angle) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_RotateYawPitchRoll(ID3DXMatrixStack *iface, FLOAT x, FLOAT y, FLOAT z) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_RotateYawPitchRollLocal(ID3DXMatrixStack *iface, FLOAT x, FLOAT y, FLOAT z) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_Scale(ID3DXMatrixStack *iface, FLOAT x, FLOAT y, FLOAT z) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_ScaleLocal(ID3DXMatrixStack *iface, FLOAT x, FLOAT y, FLOAT z) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_Translate(ID3DXMatrixStack *iface, FLOAT x, FLOAT y, FLOAT z) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static HRESULT WINAPI ID3DXMatrixStackImpl_TranslateLocal(ID3DXMatrixStack *iface, FLOAT x, FLOAT y, FLOAT z) { ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; FIXME("(%p) : stub\n",This); - return D3D_OK; + return E_NOTIMPL; }
static const ID3DXMatrixStackVtbl ID3DXMatrixStack_Vtbl =