Module: wine Branch: master Commit: 24c45805c08d4bc0764829d615875fb95290d85d URL: http://source.winehq.org/git/wine.git/?a=commit;h=24c45805c08d4bc0764829d615...
Author: Józef Kucia jkucia@codeweavers.com Date: Thu Jan 26 13:07:28 2017 +0100
d3d11/tests: Use correct raw buffer flag for SRVs.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/tests/d3d11.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 6911a77..ed1401a 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -12956,7 +12956,7 @@ static void test_sm5_bufinfo_instruction(void) U(srv_desc).BufferEx.NumElements = test->view_element_count; U(srv_desc).BufferEx.Flags = 0; if (buffer_desc.MiscFlags & D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS) - U(srv_desc).BufferEx.Flags |= D3D11_BUFFER_UAV_FLAG_RAW; + U(srv_desc).BufferEx.Flags |= D3D11_BUFFEREX_SRV_FLAG_RAW; hr = ID3D11Device_CreateShaderResourceView(device, (ID3D11Resource *)buffer, &srv_desc, &srv); ok(SUCCEEDED(hr), "Test %u: Failed to create shader resource view, hr %#x.\n", i, hr); uav = NULL;