Module: wine Branch: master Commit: cda5f68a647f187d1de0d4c844c528d2135d047f URL: https://source.winehq.org/git/wine.git/?a=commit;h=cda5f68a647f187d1de0d4c84...
Author: Nikolay Sivov nsivov@codeweavers.com Date: Mon Jun 27 00:33:40 2022 +0300
d2d1/effect: Use known names for automatically added properties.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
---
dlls/d2d1/effect.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/dlls/d2d1/effect.c b/dlls/d2d1/effect.c index 672cac2a0cd..69db6747abc 100644 --- a/dlls/d2d1/effect.c +++ b/dlls/d2d1/effect.c @@ -1175,9 +1175,9 @@ HRESULT d2d_effect_create(struct d2d_device_context *context, const CLSID *effec { WCHAR max_inputs[32]; swprintf(max_inputs, ARRAY_SIZE(max_inputs), L"%lu", builtin->max_inputs); - d2d_effect_properties_add(&object->properties, L"", D2D1_PROPERTY_MIN_INPUTS, + d2d_effect_properties_add(&object->properties, L"MinInputs", D2D1_PROPERTY_MIN_INPUTS, D2D1_PROPERTY_TYPE_UINT32, L"1"); - d2d_effect_properties_add(&object->properties, L"", D2D1_PROPERTY_MAX_INPUTS, + d2d_effect_properties_add(&object->properties, L"MaxInputs", D2D1_PROPERTY_MAX_INPUTS, D2D1_PROPERTY_TYPE_UINT32, max_inputs);
d2d_effect_SetInputCount(&object->ID2D1Effect_iface, builtin->default_input_count); @@ -1187,9 +1187,9 @@ HRESULT d2d_effect_create(struct d2d_device_context *context, const CLSID *effec else { d2d_effect_duplicate_properties(&object->properties, ®->properties); - d2d_effect_properties_add(&object->properties, L"", D2D1_PROPERTY_MIN_INPUTS, + d2d_effect_properties_add(&object->properties, L"MinInputs", D2D1_PROPERTY_MIN_INPUTS, D2D1_PROPERTY_TYPE_UINT32, L"1"); - d2d_effect_properties_add(&object->properties, L"", D2D1_PROPERTY_MAX_INPUTS, + d2d_effect_properties_add(&object->properties, L"MaxInputs", D2D1_PROPERTY_MAX_INPUTS, D2D1_PROPERTY_TYPE_UINT32, L"1" /* FIXME */);
d2d_effect_SetInputCount(&object->ID2D1Effect_iface, 1); @@ -1197,7 +1197,7 @@ HRESULT d2d_effect_create(struct d2d_device_context *context, const CLSID *effec factory = reg->factory; }
- d2d_effect_properties_add(&object->properties, L"", D2D1_PROPERTY_CLSID, D2D1_PROPERTY_TYPE_CLSID, clsidW); + d2d_effect_properties_add(&object->properties, L"CLSID", D2D1_PROPERTY_CLSID, D2D1_PROPERTY_TYPE_CLSID, clsidW); d2d_effect_properties_add(&object->properties, L"Cached", D2D1_PROPERTY_CACHED, D2D1_PROPERTY_TYPE_BOOL, L"false");
if (FAILED(hr = factory((IUnknown **)&object->impl)))