Module: wine Branch: master Commit: 3caba01ec9dc6ef4a37b37efda713752deb98645 URL: http://source.winehq.org/git/wine.git/?a=commit;h=3caba01ec9dc6ef4a37b37efda...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Oct 5 09:47:33 2009 +0200
d3d9: Remove D3D9_RENDER_STATES from the stateblock tests.
---
dlls/d3d9/tests/stateblock.c | 27 ++++++++++++++++----------- 1 files changed, 16 insertions(+), 11 deletions(-)
diff --git a/dlls/d3d9/tests/stateblock.c b/dlls/d3d9/tests/stateblock.c index 19bb948..9aa31c7 100644 --- a/dlls/d3d9/tests/stateblock.c +++ b/dlls/d3d9/tests/stateblock.c @@ -949,9 +949,8 @@ static void transform_queue_test(
/* =================== State test: Render States ===================================== */
-#define D3D9_RENDER_STATES 102 -const D3DRENDERSTATETYPE render_state_indices[] = { - +const D3DRENDERSTATETYPE render_state_indices[] = +{ D3DRS_ZENABLE, D3DRS_FILLMODE, D3DRS_SHADEMODE, @@ -1060,7 +1059,7 @@ const D3DRENDERSTATETYPE render_state_indices[] = { };
typedef struct render_state_data { - DWORD states[D3D9_RENDER_STATES]; + DWORD states[sizeof(render_state_indices) / sizeof(*render_state_indices)]; } render_state_data;
typedef struct render_state_arg { @@ -1082,7 +1081,8 @@ static void render_state_set_handler( const render_state_data* rsdata = data; unsigned int i;
- for (i = 0; i < D3D9_RENDER_STATES; i++) { + for (i = 0; i < sizeof(render_state_indices) / sizeof(*render_state_indices); ++i) + { hret = IDirect3DDevice9_SetRenderState(device, render_state_indices[i], rsdata->states[i]); ok(hret == D3D_OK, "SetRenderState returned %#x.\n", hret); } @@ -1095,7 +1095,8 @@ static void render_state_get_handler( render_state_data* rsdata = data; unsigned int i = 0;
- for (i = 0; i < D3D9_RENDER_STATES; i++) { + for (i = 0; i < sizeof(render_state_indices) / sizeof(*render_state_indices); ++i) + { hret = IDirect3DDevice9_GetRenderState(device, render_state_indices[i], &rsdata->states[i]); ok(hret == D3D_OK, "GetRenderState returned %#x.\n", hret); } @@ -1108,8 +1109,10 @@ static void render_state_print_handler( const render_state_data* rsdata = data;
unsigned int i; - for (i = 0; i < D3D9_RENDER_STATES; i++) + for (i = 0; i < sizeof(render_state_indices) / sizeof(*render_state_indices); ++i) + { trace("Index = %u, Value = %#x\n", i, rsdata->states[i]); + } }
static inline DWORD to_dword(float fl) { @@ -1228,12 +1231,14 @@ static void render_state_default_data_init(const struct render_state_arg *rsarg, data->states[idx++] = TRUE; /* BLENDOPALPHA */ }
-static void render_state_poison_data_init( - render_state_data* data) { +static void render_state_poison_data_init(struct render_state_data *data) +{ + unsigned int i;
- unsigned int i; - for (i = 0; i < D3D9_RENDER_STATES; i++) + for (i = 0; i < sizeof(render_state_indices) / sizeof(*render_state_indices); ++i) + { data->states[i] = 0x1337c0de; + } }
static void render_state_test_data_init(