Module: wine Branch: master Commit: 24a4f52bbf7ac482c0f9129c1afdeccc8d319702 URL: https://source.winehq.org/git/wine.git/?a=commit;h=24a4f52bbf7ac482c0f9129c1...
Author: Zebediah Figura z.figura12@gmail.com Date: Wed Jun 3 21:06:51 2020 -0500
d3dcompiler: Remove a redundant check for writemasks on non-numeric types.
This can only happen if a swizzle is emitted on a non-numeric type, but this is checked when emitting swizzles.
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3dcompiler_43/utils.c | 7 ------- 1 file changed, 7 deletions(-)
diff --git a/dlls/d3dcompiler_43/utils.c b/dlls/d3dcompiler_43/utils.c index 7093e9eb2c..767d2dee50 100644 --- a/dlls/d3dcompiler_43/utils.c +++ b/dlls/d3dcompiler_43/utils.c @@ -1514,13 +1514,6 @@ struct hlsl_ir_node *make_assignment(struct hlsl_ir_node *lhs, enum parse_assign DWORD bitmask; enum hlsl_type_class type_class;
- if (lhs->data_type->type > HLSL_CLASS_LAST_NUMERIC) - { - hlsl_report_message(lhs->loc, HLSL_LEVEL_ERROR, - "writemask on a non scalar/vector/matrix type"); - d3dcompiler_free(assign); - return NULL; - } bitmask = writemask & ((1 << lhs->data_type->dimx) - 1); while (bitmask) {