Module: wine Branch: master Commit: c64287c98122350084691a9a76808099526c62e3 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c64287c98122350084691a9a76...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Aug 31 09:57:48 2009 +0200
d3d10: Add the _D3D10_EFFECT_SHADER_DESC struct.
---
include/d3d10effect.h | 11 +++++++++++ 1 files changed, 11 insertions(+), 0 deletions(-)
diff --git a/include/d3d10effect.h b/include/d3d10effect.h index c77eefd..645ff39 100644 --- a/include/d3d10effect.h +++ b/include/d3d10effect.h @@ -99,6 +99,17 @@ typedef struct _D3D10_EFFECT_DESC UINT Techniques; } D3D10_EFFECT_DESC;
+typedef struct _D3D10_EFFECT_SHADER_DESC +{ + const BYTE *pInputSignature; + BOOL IsInline; + const BYTE *pBytecode; + UINT BytecodeLength; + LPCSTR SODecl; + UINT NumInputSignatureEntries; + UINT NumOutputSignatureEntries; +} D3D10_EFFECT_SHADER_DESC; + typedef struct _D3D10_PASS_DESC { LPCSTR Name;