Module: wine Branch: master Commit: e5bef99fbea6e5b7938511a0527f0b669546624b URL: http://source.winehq.org/git/wine.git/?a=commit;h=e5bef99fbea6e5b7938511a052...
Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Sat Feb 23 15:15:11 2008 +0000
wined3d: Request aux buffers when using backbuffer rendering.
---
dlls/wined3d/context.c | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 769949a..cc9574b 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -231,6 +231,9 @@ WineD3DContext *CreateContext(IWineD3DDeviceImpl *This, IWineD3DSurfaceImpl *tar fmt = WINED3DFMT_A4R4G4B4; else if(target->resource.format == WINED3DFMT_X8R8G8B8) fmt = WINED3DFMT_A8R8G8B8; + + /* We like to have two aux buffers in backbuffer mode */ + PUSH2(WGL_AUX_BUFFERS_ARB, 2); }
if(!getColorBits(fmt, &redBits, &greenBits, &blueBits, &alphaBits, &colorBits)) {