Module: wine Branch: master Commit: adf4ca2e23873811a22fc82022f5d7753e9d569a URL: http://source.winehq.org/git/wine.git/?a=commit;h=adf4ca2e23873811a22fc82022...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Feb 1 13:52:58 2010 +0100
wined3d: Handle a zero source value for WINED3DSIH_RSQ.
---
dlls/wined3d/glsl_shader.c | 13 +++++++++---- 1 files changed, 9 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index ba16cae..6357e06 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -2253,10 +2253,15 @@ static void shader_glsl_rsq(const struct wined3d_shader_instruction *ins)
shader_glsl_add_src_param(ins, &ins->src[0], WINED3DSP_WRITEMASK_3, &src_param);
- if (mask_size > 1) { - shader_addline(buffer, "vec%d(inversesqrt(%s)));\n", mask_size, src_param.param_str); - } else { - shader_addline(buffer, "inversesqrt(%s));\n", src_param.param_str); + if (mask_size > 1) + { + shader_addline(buffer, "vec%d(%s == 0.0 ? FLT_MAX : inversesqrt(%s)));\n", + mask_size, src_param.param_str, src_param.param_str); + } + else + { + shader_addline(buffer, "%s == 0.0 ? FLT_MAX : inversesqrt(%s));\n", + src_param.param_str, src_param.param_str); } }