Module: wine Branch: master Commit: f250ee66a38f9b00f179ac98e697599b77217487 URL: http://source.winehq.org/git/wine.git/?a=commit;h=f250ee66a38f9b00f179ac98e6...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Jan 18 17:55:22 2011 +0100
wined3d: Pass an IWineD3DSwapChainImpl pointer to findThreadContextForSwapChain().
---
dlls/wined3d/context.c | 20 ++++++++------------ 1 files changed, 8 insertions(+), 12 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index bd63f9a..2265188 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -1866,19 +1866,18 @@ static void SetupForBlit(IWineD3DDeviceImpl *This, struct wined3d_context *conte * If none can be found the swapchain is requested to create a new context * *****************************************************************************/ -static struct wined3d_context *findThreadContextForSwapChain(IWineD3DSwapChain *swapchain, DWORD tid) +static struct wined3d_context *findThreadContextForSwapChain(struct IWineD3DSwapChainImpl *swapchain, DWORD tid) { unsigned int i;
- for(i = 0; i < ((IWineD3DSwapChainImpl *) swapchain)->num_contexts; i++) { - if(((IWineD3DSwapChainImpl *) swapchain)->context[i]->tid == tid) { - return ((IWineD3DSwapChainImpl *) swapchain)->context[i]; - } - + for (i = 0; i < swapchain->num_contexts; ++i) + { + if (swapchain->context[i]->tid == tid) + return swapchain->context[i]; }
/* Create a new context for the thread */ - return swapchain_create_context_for_thread((IWineD3DSwapChainImpl *)swapchain); + return swapchain_create_context_for_thread(swapchain); }
/* Do not call while under the GL lock. */ @@ -1914,12 +1913,9 @@ static struct wined3d_context *FindContext(IWineD3DDeviceImpl *This, IWineD3DSur
if (target->container.type == WINED3D_CONTAINER_SWAPCHAIN) { - IWineD3DSwapChain *swapchain; - TRACE("Rendering onscreen\n");
- swapchain = (IWineD3DSwapChain *)target->container.u.swapchain; - context = findThreadContextForSwapChain(swapchain, tid); + context = findThreadContextForSwapChain(target->container.u.swapchain, tid); } else { @@ -1938,7 +1934,7 @@ static struct wined3d_context *FindContext(IWineD3DDeviceImpl *This, IWineD3DSur * * Can also happen on thread switches - in that case findThreadContextForSwapChain * is perfect to call. */ - context = findThreadContextForSwapChain(This->swapchains[0], tid); + context = findThreadContextForSwapChain((IWineD3DSwapChainImpl *)This->swapchains[0], tid); } }