Module: wine Branch: master Commit: 06d6bdae4ae23ca47bf64c5252af1e393bb60eff URL: http://source.winehq.org/git/wine.git/?a=commit;h=06d6bdae4ae23ca47bf64c5252...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Jan 10 10:43:03 2014 +0100
wined3d: Place the logo texture in the default pool.
---
dlls/wined3d/device.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 40790c1..ecad608 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -580,8 +580,8 @@ static void device_load_logo(struct wined3d_device *device, const char *filename desc.format = WINED3DFMT_B5G6R5_UNORM; desc.multisample_type = WINED3D_MULTISAMPLE_NONE; desc.multisample_quality = 0; - desc.usage = 0; - desc.pool = WINED3D_POOL_SYSTEM_MEM; + desc.usage = WINED3DUSAGE_DYNAMIC; + desc.pool = WINED3D_POOL_DEFAULT; desc.width = bm.bmWidth; desc.height = bm.bmHeight; desc.depth = 1;