Module: wine Branch: master Commit: e5d3908ffa0515e31005ab355b50c42cf73f689a URL: http://source.winehq.org/git/wine.git/?a=commit;h=e5d3908ffa0515e31005ab355b...
Author: Andrew Wesie awesie@gmail.com Date: Thu Apr 6 11:47:52 2017 +0200
wined3d: Support render target array index semantic value.
Signed-off-by: Andrew Wesie awesie@gmail.com Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/glsl_shader.c | 5 +++++ 1 file changed, 5 insertions(+)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index b112f14..21f543c 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -6724,6 +6724,11 @@ static void shader_glsl_setup_sm3_rasterizer_input(struct shader_glsl_priv *priv shader_addline(buffer, "gl_PointSize = clamp(shader_out[%u].%c, " "ffp_point.size_min, ffp_point.size_max);\n", output->register_idx, reg_mask[1]); } + else if (output->sysval_semantic == WINED3D_SV_RENDER_TARGET_ARRAY_INDEX && !semantic_idx) + { + shader_addline(buffer, "gl_Layer = floatBitsToInt(shader_out[%u])%s;\n", + output->register_idx, reg_mask); + } else if (output->sysval_semantic) { FIXME("Unhandled sysval semantic %#x.\n", output->sysval_semantic);