Module: wine Branch: master Commit: 8f21b6f682ef0bce19646e8770f310d1e5aff7da URL: http://source.winehq.org/git/wine.git/?a=commit;h=8f21b6f682ef0bce19646e8770...
Author: Ivan Gyurdiev ivg231@gmail.com Date: Sat Oct 7 21:45:19 2006 -0400
d3d9/tests: Remove unused device parameter.
---
dlls/d3d9/tests/stateblock.c | 14 +++++--------- 1 files changed, 5 insertions(+), 9 deletions(-)
diff --git a/dlls/d3d9/tests/stateblock.c b/dlls/d3d9/tests/stateblock.c index a16eba7..1d85e3f 100644 --- a/dlls/d3d9/tests/stateblock.c +++ b/dlls/d3d9/tests/stateblock.c @@ -603,7 +603,6 @@ static void shader_constant_teardown_han }
static void shader_constants_queue_test( - IDirect3DDevice9 *device, state_test* test, const shader_constant_arg* test_arg) {
@@ -754,7 +753,6 @@ static void light_teardown_handler( }
static void lights_queue_test( - IDirect3DDevice9 *device, state_test* test, const light_arg* test_arg) {
@@ -932,7 +930,6 @@ static void transform_teardown_handler( }
static void transform_queue_test( - IDirect3DDevice9 *device, state_test* test) {
test->setup_handler = transform_setup_handler; @@ -1375,7 +1372,6 @@ static void render_state_teardown_handle }
static void render_states_queue_test( - IDirect3DDevice9 *device, state_test* test, const render_state_arg* test_arg) {
@@ -1423,26 +1419,26 @@ static void test_state_management( if (caps.VertexShaderVersion & 0xffff) { vshader_constant_arg.idx = 0; vshader_constant_arg.pshader = FALSE; - shader_constants_queue_test(device, &tests[tcount], &vshader_constant_arg); + shader_constants_queue_test(&tests[tcount], &vshader_constant_arg); tcount++; }
if (caps.PixelShaderVersion & 0xffff) { pshader_constant_arg.idx = 0; pshader_constant_arg.pshader = TRUE; - shader_constants_queue_test(device, &tests[tcount], &pshader_constant_arg); + shader_constants_queue_test(&tests[tcount], &pshader_constant_arg); tcount++; }
light_arg.idx = 0; - lights_queue_test(device, &tests[tcount], &light_arg); + lights_queue_test(&tests[tcount], &light_arg); tcount++;
- transform_queue_test(device, &tests[tcount]); + transform_queue_test(&tests[tcount]); tcount++;
render_state_arg.device_pparams = device_pparams; - render_states_queue_test(device, &tests[tcount], &render_state_arg); + render_states_queue_test(&tests[tcount], &render_state_arg); tcount++;
execute_test_chain_all(device, tests, tcount);