Module: wine Branch: master Commit: 7c9ff85452003ad6ea1b45c9b0d405816b3a3b29 URL: http://source.winehq.org/git/wine.git/?a=commit;h=7c9ff85452003ad6ea1b45c9b0...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Apr 7 19:38:00 2016 +0200
wined3d: Use the texture dimension helpers in surface_load_ds_location().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/surface.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 5fd238e..8ac3b2f 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2820,8 +2820,8 @@ static void surface_load_ds_location(struct wined3d_surface *surface, struct win } else { - w = surface->resource.width; - h = surface->resource.height; + w = wined3d_texture_get_level_width(surface->container, surface->texture_level); + h = wined3d_texture_get_level_height(surface->container, surface->texture_level); }
if (surface->current_renderbuffer)