Module: wine Branch: master Commit: e1a3e9a6efe4863eeafa3a6e75408278024fd857 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e1a3e9a6efe4863eeafa3a6e75...
Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Sat Oct 20 20:20:19 2007 +0200
wined3d: Rebind the 2D texture corresponding to the p8 surface. In some programs this caused nothing to show up.
---
dlls/wined3d/surface.c | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 8c14288..f729b39 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2031,6 +2031,9 @@ static void d3dfmt_p8_upload_palette(IWineD3DSurface *iface, CONVERT_TYPES conve
/* Switch back to unit 0 in which the 2D texture will be stored. */ GL_EXTCALL(glActiveTextureARB(GL_TEXTURE0)); + + /* Rebind the texture because it isn't bound anymore */ + glBindTexture(This->glDescription.target, This->glDescription.textureName); } }