Module: wine Branch: master Commit: f49028d91c1f23109fdb521a48b32877275f4fde URL: http://source.winehq.org/git/wine.git/?a=commit;h=f49028d91c1f23109fdb521a48...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Sep 8 11:24:46 2010 +0200
wined3d: GL_DRAW_FRAMEBUFFER depends on either ARB_framebuffer_object or EXT_framebuffer_blit.
---
dlls/wined3d/swapchain.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 455eb47..3326411 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -165,7 +165,7 @@ static void swapchain_blit(IWineD3DSwapChainImpl *This, struct wined3d_context * gl_filter = GL_NEAREST;
ENTER_GL(); - context_bind_fbo(context2, GL_DRAW_FRAMEBUFFER, NULL); + context_bind_fbo(context2, GL_FRAMEBUFFER, NULL);
/* Set up the texture. The surface is not in a IWineD3D*Texture container, * so there are no d3d texture settings to dirtify