Module: wine Branch: master Commit: a3e9ed6fc8a84b4b1e9ed19af617b73fc3c3650e URL: https://source.winehq.org/git/wine.git/?a=commit;h=a3e9ed6fc8a84b4b1e9ed19af...
Author: Alexandre Julliard julliard@winehq.org Date: Mon Mar 14 11:22:40 2022 +0100
wined3d: Only use __builtin_popcount in PE builds.
It's not compatible with -mabi=ms.
Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/wined3d_private.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index bc3b9699fa6..577377f8dd4 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -405,7 +405,7 @@ static inline float float_24_to_32(DWORD in)
static inline unsigned int wined3d_popcount(unsigned int x) { -#if defined(__GNUC__) && (__GNUC__ >= 4) +#if defined(__MINGW32__) return __builtin_popcount(x); #else x -= x >> 1 & 0x55555555;