Module: wine Branch: master Commit: 1bbc65b1550fae708d1bbaa45ad5127c3faa9ed1 URL: http://source.winehq.org/git/wine.git/?a=commit;h=1bbc65b1550fae708d1bbaa45a...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Jun 16 09:38:25 2009 +0200
d3d8: Deleting an invalid pixel shader handle should return D3D_OK.
---
dlls/d3d8/device.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index f64af2e..d4b79ed 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -2308,7 +2308,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_DeletePixelShader(LPDIRECT3DDEVICE8 i { WARN("Invalid handle (%#x) passed.\n", pShader); LeaveCriticalSection(&d3d8_cs); - return D3DERR_INVALIDCALL; + return D3D_OK; }
IWineD3DDevice_GetPixelShader(This->WineD3DDevice, &cur);