Henri Verbeet pushed to branch master at wine / vkd3d
Commits: cd5917c6 by Feifan He at 2024-10-07T17:21:27+02:00 vkd3d-shader/msl: Generate shader output structure declarations.
- - - - - 577cc477 by Feifan He at 2024-10-07T17:21:52+02:00 vkd3d-shader/msl: Generate shader input structure declarations.
- - - - - a88f3168 by Feifan He at 2024-10-07T17:21:52+02:00 vkd3d-shader/msl: Generate the shader entry point.
- - - - - cd070f99 by Feifan He at 2024-10-07T17:21:52+02:00 vkd3d-shader/msl: Generate the shader entry point epilogue.
- - - - - 7c42da46 by Feifan He at 2024-10-07T17:21:52+02:00 vkd3d-shader/msl: Generate the shader entry point prologue.
- - - - - b7314e24 by Feifan He at 2024-10-07T17:21:52+02:00 vkd3d-shader/msl: Handle signature element masks in the prologue and epilogue.
- - - - -
1 changed file:
- libs/vkd3d-shader/msl.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/25232f2b2b35bcf1c265bc380c31c...