Module: wine Branch: master Commit: f0d05f36f8c63eba76b957c47a4ae056c8e6e8c5 URL: http://source.winehq.org/git/wine.git/?a=commit;h=f0d05f36f8c63eba76b957c47a...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri Jul 22 12:28:21 2016 +0200
wined3d: Implement SM5 deriv_rty_fine instruction.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/glsl_shader.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index dd5ae10..72c6f8b 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -3581,6 +3581,7 @@ static void shader_glsl_derivative(const struct wined3d_shader_instruction *ins) case WINED3DSIH_DSX_COARSE: instruction = "dFdxCoarse"; break; case WINED3DSIH_DSX_FINE: instruction = "dFdxFine"; break; case WINED3DSIH_DSY_COARSE: instruction = "ycorrection.y * dFdyCoarse"; break; + case WINED3DSIH_DSY_FINE: instruction = "ycorrection.y * dFdyFine"; break; default: ERR("Unhandled opcode %#x.\n", ins->handler_idx); return; }
@@ -8710,7 +8711,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_DSX_FINE */ shader_glsl_derivative, /* WINED3DSIH_DSY */ shader_glsl_map2gl, /* WINED3DSIH_DSY_COARSE */ shader_glsl_derivative, - /* WINED3DSIH_DSY_FINE */ NULL, + /* WINED3DSIH_DSY_FINE */ shader_glsl_derivative, /* WINED3DSIH_ELSE */ shader_glsl_else, /* WINED3DSIH_EMIT */ shader_glsl_emit, /* WINED3DSIH_EMIT_STREAM */ shader_glsl_emit,