Module: wine Branch: master Commit: 16f7c24296f2fbcfa7d8a18bf0f0a00c340d3e70 URL: http://source.winehq.org/git/wine.git/?a=commit;h=16f7c24296f2fbcfa7d8a18bf0...
Author: Stefan Dösinger stefan@codeweavers.com Date: Wed Oct 9 12:37:58 2013 +0200
wined3d: Take sRGB_decode into account in texture_srgb_mode.
---
dlls/wined3d/texture.c | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 56d13f6..0f3c470 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -658,6 +658,7 @@ static HRESULT texture2d_bind(struct wined3d_texture *texture,
static BOOL texture_srgb_mode(const struct wined3d_texture *texture, enum WINED3DSRGB srgb) { + const struct wined3d_gl_info *gl_info = &texture->resource.device->adapter->gl_info; switch (srgb) { case SRGB_RGB: @@ -667,7 +668,8 @@ static BOOL texture_srgb_mode(const struct wined3d_texture *texture, enum WINED3 return TRUE;
default: - return texture->flags & WINED3D_TEXTURE_IS_SRGB; + return !gl_info->supported[EXT_TEXTURE_SRGB_DECODE] + && texture->flags & WINED3D_TEXTURE_IS_SRGB; } }