Module: wine Branch: master Commit: 3fc644562e89aadfe279b3c3544f4e58a60ee1f4 URL: https://source.winehq.org/git/wine.git/?a=commit;h=3fc644562e89aadfe279b3c35...
Author: Zebediah Figura z.figura12@gmail.com Date: Wed Feb 12 09:21:50 2020 -0600
d3d9: Stop setting the device state in d3d9_device_SetTexture().
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d9/device.c | 3 --- 1 file changed, 3 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index cfa1d14cce..7a9e9400bb 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2568,9 +2568,6 @@ static HRESULT WINAPI d3d9_device_SetTexture(IDirect3DDevice9Ex *iface, DWORD st unsigned int i = stage < 16 || (stage >= D3DVERTEXTEXTURESAMPLER0 && stage <= D3DVERTEXTEXTURESAMPLER3) ? stage < 16 ? stage : stage - D3DVERTEXTEXTURESAMPLER0 + 16 : ~0u;
- wined3d_device_set_texture(device->wined3d_device, stage, - texture_impl ? texture_impl->wined3d_texture : NULL); - if (i < D3D9_MAX_TEXTURE_UNITS) { if (texture_impl && texture_impl->usage & D3DUSAGE_AUTOGENMIPMAP)