Module: wine Branch: master Commit: da783ee57da68adc4285faf7b9efeb0bc872866f URL: http://source.winehq.org/git/wine.git/?a=commit;h=da783ee57da68adc4285faf7b9...
Author: Matteo Bruni matteo.mystral@gmail.com Date: Thu Aug 26 17:17:38 2010 +0200
d3d10: Implement D3D10CompileShader, forward to d3dcompiler.
---
dlls/d3d10/Makefile.in | 2 +- dlls/d3d10/d3d10.spec | 2 +- dlls/d3d10/d3d10_private.h | 1 + dlls/d3d10/shader.c | 9 +++++++++ 4 files changed, 12 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10/Makefile.in b/dlls/d3d10/Makefile.in index 79b2bbc..f48a1eb 100644 --- a/dlls/d3d10/Makefile.in +++ b/dlls/d3d10/Makefile.in @@ -4,7 +4,7 @@ SRCDIR = @srcdir@ VPATH = @srcdir@ MODULE = d3d10.dll IMPORTLIB = d3d10 -IMPORTS = dxguid uuid d3d10core dxgi +IMPORTS = dxguid uuid d3d10core d3dcompiler dxgi
C_SRCS = \ d3d10_main.c \ diff --git a/dlls/d3d10/d3d10.spec b/dlls/d3d10/d3d10.spec index e108a5c..1d62aea 100644 --- a/dlls/d3d10/d3d10.spec +++ b/dlls/d3d10/d3d10.spec @@ -1,5 +1,5 @@ @ stub D3D10CompileEffectFromMemory -@ stub D3D10CompileShader +@ stdcall D3D10CompileShader(ptr long str ptr ptr str str long ptr ptr) @ stdcall D3D10CreateBlob(long ptr) d3dcompiler_43.D3DCreateBlob @ stdcall D3D10CreateDevice(ptr long ptr long long ptr) @ stdcall D3D10CreateDeviceAndSwapChain(ptr long ptr long long ptr ptr ptr) diff --git a/dlls/d3d10/d3d10_private.h b/dlls/d3d10/d3d10_private.h index 77a3529..20871ae 100644 --- a/dlls/d3d10/d3d10_private.h +++ b/dlls/d3d10/d3d10_private.h @@ -28,6 +28,7 @@ #include "objbase.h"
#include "d3d10.h" +#include "d3dcompiler.h"
/* * This doesn't belong here, but for some functions it is possible to return that value, diff --git a/dlls/d3d10/shader.c b/dlls/d3d10/shader.c index d5d9e16..29d7897 100644 --- a/dlls/d3d10/shader.c +++ b/dlls/d3d10/shader.c @@ -133,3 +133,12 @@ const struct ID3D10ShaderReflectionVtbl d3d10_shader_reflection_vtbl = d3d10_shader_reflection_GetInputParameterDesc, d3d10_shader_reflection_GetOutputParameterDesc, }; + +HRESULT WINAPI D3D10CompileShader(const char *data, SIZE_T data_size, const char *filename, + const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *entrypoint, + const char *profile, UINT flags, ID3D10Blob **shader, ID3D10Blob **error_messages) +{ + /* Forward to d3dcompiler */ + return D3DCompile(data, data_size, filename, defines, include, + entrypoint, profile, flags, 0, shader, error_messages); +}