Module: wine Branch: master Commit: 3b42d471644f73e30c4ca62844648548988eb9c8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=3b42d471644f73e30c4ca62844...
Author: Józef Kucia jkucia@codeweavers.com Date: Tue Mar 7 09:50:21 2017 +0100
wined3d: Introduce wined3d_device_get_shader_resource_view() helper function.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 40 ++++++++++++++-------------------------- 1 file changed, 14 insertions(+), 26 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 5cdf402..d88a2ee 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2207,18 +2207,24 @@ void CDECL wined3d_device_set_vs_resource_view(struct wined3d_device *device, wined3d_device_set_shader_resource_view(device, WINED3D_SHADER_TYPE_VERTEX, idx, view); }
-struct wined3d_shader_resource_view * CDECL wined3d_device_get_vs_resource_view(const struct wined3d_device *device, - UINT idx) +static struct wined3d_shader_resource_view *wined3d_device_get_shader_resource_view( + const struct wined3d_device *device, enum wined3d_shader_type shader_type, unsigned int idx) { - TRACE("device %p, idx %u.\n", device, idx); - if (idx >= MAX_SHADER_RESOURCE_VIEWS) { WARN("Invalid view index %u.\n", idx); return NULL; }
- return device->state.shader_resource_view[WINED3D_SHADER_TYPE_VERTEX][idx]; + return device->state.shader_resource_view[shader_type][idx]; +} + +struct wined3d_shader_resource_view * CDECL wined3d_device_get_vs_resource_view(const struct wined3d_device *device, + UINT idx) +{ + TRACE("device %p, idx %u.\n", device, idx); + + return wined3d_device_get_shader_resource_view(device, WINED3D_SHADER_TYPE_VERTEX, idx); }
static void wined3d_device_set_sampler(struct wined3d_device *device, @@ -2463,13 +2469,7 @@ struct wined3d_shader_resource_view * CDECL wined3d_device_get_ps_resource_view( { TRACE("device %p, idx %u.\n", device, idx);
- if (idx >= MAX_SHADER_RESOURCE_VIEWS) - { - WARN("Invalid view index %u.\n", idx); - return NULL; - } - - return device->state.shader_resource_view[WINED3D_SHADER_TYPE_PIXEL][idx]; + return wined3d_device_get_shader_resource_view(device, WINED3D_SHADER_TYPE_PIXEL, idx); }
void CDECL wined3d_device_set_ps_sampler(struct wined3d_device *device, UINT idx, struct wined3d_sampler *sampler) @@ -2686,13 +2686,7 @@ struct wined3d_shader_resource_view * CDECL wined3d_device_get_gs_resource_view( { TRACE("device %p, idx %u.\n", device, idx);
- if (idx >= MAX_SHADER_RESOURCE_VIEWS) - { - WARN("Invalid view index %u.\n", idx); - return NULL; - } - - return device->state.shader_resource_view[WINED3D_SHADER_TYPE_GEOMETRY][idx]; + return wined3d_device_get_shader_resource_view(device, WINED3D_SHADER_TYPE_GEOMETRY, idx); }
void CDECL wined3d_device_set_gs_sampler(struct wined3d_device *device, UINT idx, struct wined3d_sampler *sampler) @@ -2766,13 +2760,7 @@ struct wined3d_shader_resource_view * CDECL wined3d_device_get_cs_resource_view( { TRACE("device %p, idx %u.\n", device, idx);
- if (idx >= MAX_SHADER_RESOURCE_VIEWS) - { - WARN("Invalid view index %u.\n", idx); - return NULL; - } - - return device->state.shader_resource_view[WINED3D_SHADER_TYPE_COMPUTE][idx]; + return wined3d_device_get_shader_resource_view(device, WINED3D_SHADER_TYPE_COMPUTE, idx); }
void CDECL wined3d_device_set_cs_sampler(struct wined3d_device *device,