Module: wine Branch: master Commit: 950014b41fdec2aa99168bb283314c1f4cbab1fe URL: http://source.winehq.org/git/wine.git/?a=commit;h=950014b41fdec2aa99168bb283...
Author: H. Verbeet hverbeet@gmail.com Date: Mon Apr 23 22:03:00 2007 +0200
wined3d: Improve IWineD3DVolumeImpl_LoadTexture TRACE output.
---
dlls/wined3d/volume.c | 5 ++++- 1 files changed, 4 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index 9033c8a..c50e489 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c @@ -264,7 +264,10 @@ static HRESULT WINAPI IWineD3DVolumeImpl_SetContainer(IWineD3DVolume *iface, IWi
static HRESULT WINAPI IWineD3DVolumeImpl_LoadTexture(IWineD3DVolume *iface, GLenum gl_level) { IWineD3DVolumeImpl *This = (IWineD3DVolumeImpl *)iface; - const PixelFormatDesc *formatEntry = getFormatDescEntry(This->resource.format); + WINED3DFORMAT format = This->resource.format; + const PixelFormatDesc *formatEntry = getFormatDescEntry(format); + + TRACE("(%p) : level %u, format %s (0x%08x)\n", This, gl_level, debug_d3dformat(format), format);
if(GL_SUPPORT(EXT_TEXTURE3D)) { TRACE("Calling glTexImage3D %x level=%d, intfmt=%x, w=%d, h=%d,d=%d, 0=%d, glFmt=%x, glType=%x, Mem=%p\n",